Throughout the project lifecycle, we successfully created, converted, fixed, optimized, and textured over 150 3D models. These models were then published in both high and medium quality levels for your viewing pleasure.
Optimizing 3D Interiors:
The project aimed to optimize interior 3D models by using procedural nodes to automate actions for use in WebGL. "Procedural nodes" are a powerful tool that can automate specific actions or processes to make them more efficient. Nodes serve as points where various data is created, transmitted, or received, including ready-made functionality for interaction when building a 3D model or material. In most cases, the interior is entirely procedural, allowing the original model to be modified and reloaded into .glb format. You can easily create and configure your dream spaces, all in a convenient .glb format, ready to use anywhere.
Transparent process:
The primary objective of the project was to create, texture, optimize, and convert 3D models into .gltf/.glb file formats for seamless integration and usage within the Vesta360 app. Initially, the 3D models lacked quality due to missing textures and UVs, or non-manifold geometry. Our task was to enhance these models to achieve a satisfactory level of quality and then export them.
Goal: Create and enhance 3D models of furniture, converting them into the .gltf/.glb formats
Industry: Interior and Exterior Visualizations, WebGL, VR, and AR applications
Final usage by client: Interior & Exterior Visualisation
Project duration: April 23, 2020 - January 10, 2022
Software used: Autodesk Maya, Vray
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